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| AINC Vic Qualifier #2 Coverage |
| March 28, 2008 11:29pm - Written by James 'peki' J |
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Welcome back for another exciting installment of, "How Random is Melbourne?" ... All jokes aside this weekend should prove to be even tighter than the last qualifier, as there are many teams here deemed worthy of taking out top3 and securing themselves an invite at the AINC Nationals the following week, stay tuned for an indepth look at the finals of this qualifier which i will do on Saturday night.
We once again give a shout-out and big "Thank you" to Beedee and Humski for taking time out of their busy schedules to run this comp. LOVE YOU
HLTV Coverage will be up for tomorrows games and the final.
Direct Link to AINC thread: anythinginteractive.com
Direct Link To Brackets: Updated Brackets
HLTV Thanks to ClubDICE for the coverage.
HLTV #1: hltv.dicevip.com:27025
HLTV #2: hltv.dicevip.com:27030
Scorebots
#ainc.score1
#ainc.score2
First Round Matches
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COMPETITORS
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1H
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2H
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OT
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F
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Twisted Fate
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15
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1
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-
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16
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andyla, jastone, jimsie, peki, dvs
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Jackson 5
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0
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0
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-
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0
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guiseppe, shark, ftscry, milosh, majoR
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map: De_train
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COMPETITORS
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1H
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2H
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OT
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F
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Xtempore
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1
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2
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-
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3
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Funky, Damien, Dangerman, Verruckt, Visualizekordial
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Burnt Toast
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14
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2
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-
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16
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rumeboy, tnyvo, escuro, nam, nrd
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map: De_train
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COMPETITORS
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1H
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2H
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OT
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F
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PROJKT
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10
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6
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-
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16
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dudsie, smista, shadz, apex, skills
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TNA
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5
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7
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-
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12
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damo, bish, carn, bailed, beniz
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map: De_train
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COMPETITORS
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1H
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2H
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OT
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F
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INACTION
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5
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5
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-
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10
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v-spec, evo, xrey, koreykore, redrum_hk
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xposed
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11
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5
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-
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16
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ecko, bumeh, danforce, bui, snoopy
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map: De_train
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COMPETITORS
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1H
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2H
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OT
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F
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StyleFX
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4
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2
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-
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6
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subbz, godless, fortynine, bushy, dextrousbournestar
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MB
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11
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5
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-
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16
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tidus, blazn, chiz, mojo, shard
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map: De_train
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COMPETITORS
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1H
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2H
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OT
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F
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BulletProofNerds
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6
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0
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-
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6
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cron1c, sjeng, xpert, hsdske, feigN
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King
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9
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7
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-
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16
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teddyt, nezza, fragy, rickeh, devour
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map: De_train
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2nd Round Matches
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COMPETITORS
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1H
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2H
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OT
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F
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PROJKT
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2
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3
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-
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5
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dudsie, smista, shadz, apex, skills
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Zero Remorse
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12
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4
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-
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16
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davestr1zl, funbad, coop, jing, gamz
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map: De_Nuke
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COMPETITORS
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1H
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2H
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OT
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F
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Twisted Fate
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12
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4
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-
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16
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andyla, jastone, jimsie, peki, dvs
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Burnt Toast
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3
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5
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-
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8
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rumeboy, tnyvo, escuro, nam, nrd
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map: De_Nuke
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COMPETITORS
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1H
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2H
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OT
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F
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Redux
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12
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4
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-
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16
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Rav, steel, dippa, BurtoN[gn][ath][2g], fizz-e
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xposed
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3
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3
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-
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6
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ecko, bumeh, danforce, bui, snoopy
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map: De_Nuke
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COMPETITORS
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1H
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2H
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OT
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F
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King
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13
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3
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-
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16
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teddyt, nezza, fragy, rickeh, devour
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MB
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2
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6
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-
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8
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tidus, blazn, chiz, mojo, shard
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map: De_Nuke
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Upper Bracket
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COMPETITORS
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1H
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2H
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OT
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F
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Twisted Fate
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-
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-
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-
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-
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andyla, jastone, jimsie, peki, dvs
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Zero Remorse
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-
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-
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-
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-
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davestr1zl, funbad, coop, jing, gamz
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map: De_Inferno
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tv: hltv.dicevip.com:27025 | scorebot: #ainc.score1
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COMPETITORS
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1H
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2H
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OT
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F
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King
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-
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-
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-
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-
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teddyt, nezza, fragy, rickeh, devour
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Redux
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-
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-
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-
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-
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Rav, steel, dippa, BurtoN[gn][ath][2g], fizz-e
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map: De_Inferno
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tv: hltv.dicevip.com:27030 | scorebot: #ainc.score2
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Lower Bracket
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COMPETITORS
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1H
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2H
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OT
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F
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MB
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5
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5
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-
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10
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tidus, blazn, chiz, mojo, shard
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xposed
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10
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6
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-
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16
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ecko, bumeh, danforce, bui, snoopy
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map: De_Dust2
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COMPETITORS
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1H
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2H
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OT
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F
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INACTION
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-
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-
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-
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-
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v-spec, evo, xrey, koreykore, redrum_hk
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Burnt Toast
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-
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-
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-
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-
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rumeboy, tnyvo, escuro, nam, nrd
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map: De_Dust
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tv: hltv.dicevip.com:27025 | scorebot: #ainc.score2
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COMPETITORS
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1H
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2H
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OT
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F
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Xtempore
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4
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3
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-
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7
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Funky, Damien, Dangerman, Verruckt, Visualizekordial
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MB
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11
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5
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-
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16
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tidus, blazn, chiz, mojo, shard
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map: De_Inferno
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COMPETITORS
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1H
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2H
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OT
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F
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xposed
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6
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9
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4
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19
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ecko, bumeh, danforce, bui, snoopy
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TNA
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9
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6
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2
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17
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damo, bish, carn, bailed, beniz
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map: De_Inferno
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Lower Bracket
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COMPETITORS
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1H
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2H
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OT
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F
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INACTION
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13
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3
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-
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16
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v-spec, evo, xrey, koreykore, redrum_hk
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PROJKT
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2
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6
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-
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8
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dudsie, smista, shadz, apex, skills
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map: De_Inferno
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COMPETITORS
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1H
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2H
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OT
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F
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Burnt Toast
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10
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6
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-
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16
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rumeboy, tnyvo, escuro, nam, nrd
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BulletProofNerds
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5
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4
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-
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9
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cron1c, sjeng, xpert, hsdske, feigN
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map: De_Inferno
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COMPETITORS
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1H
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2H
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OT
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F
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TBA
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-
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-
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-
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-
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TBA, TBA, TBA, TBA, TBA
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TBA
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-
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-
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-
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-
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TBA, TBA, TBA, TBA, tba
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map: TBA
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tv: TBA | scorebot: TBA
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COMPETITORS
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1H
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2H
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OT
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F
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TBA
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-
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-
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-
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-
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TBA, TBA, TBA, TBA, TBA
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TBA
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-
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-
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-
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-
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TBA, TBA, TBA, TBA, tba
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map: TBA
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tv: TBA | scorebot: TBA
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HEY BOIZ IM 2G ROF ROF ROFFIEM8
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first round match to watch: tNa vs projkt will be highly entertaining. I'll be staying around to support you john :P
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ill be trying to get there by 12pm to watch u mate john <3, i should be there and very nice work peki keeno marino
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we will start using fun guns around round 9 so jump over to watching SFX guys.
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xposed vs redux is going to be an epic match up if it happens
-edit keen to see if tna actually come !
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HLTV:
#1: hltv.dicevip.com:27025
#2: hltv.dicevip.com:27030
scorebot:
#ainc.score1
#ainc.score2
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looking forward to it begley;)
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2 danforce's in the lineup this cant be good for xposed - ead dan :P
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did xtempore really beat burnt toast?? gg
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nah they didnt i think its a mistake
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jnise the bobbing cunt. 6 - 1 to tNa and jnise bob outside to z halls to win the round... imo tNa should of won becuase of it
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it was pretty fun the game we will be back tomorow to play. !
As for rules about bobbing
madaajr
Brutus of the Brutii
Administrator
Offline
Posts: 979
Re: Vic #2 - 29th March
« Reply #49 on: 27 March 2008, 10:01:54 »
----------------------------------------------------- />http://www.bracketmaker.com/tmenu.cfm?1&tid=26...
As for rules, we haven't released an offical ruleset since AINC 2007, but the rules are the same.
- No 16bit
- No Exploting the map
- No Cheating
- No silent running around the map in key locations (ie; not it spawn but not running into b site trying to plant)
- Bobing although is an explot, is allowed but not in excess.
At ZAM it's all pretty straight forward, the cfg will lock so you cant edit your settings and then you play out the macth until the winner is decided.
Rules wern't enforced so we are going to bind mwheeldown to +duck tomorow and flog xposed and every lowerbracket team
Oh yeah forgot zam felt clunky wen running can i fix that with -freq cmd ?
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was wondering how he got to z halls in a matter of 20 seconds since he had just fragged carn from top ramp
lamer
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Is there going to be a last chance comp for this ainc national!
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lol
gg today ty for scrimz
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dw boyz dont be hatin the player
hate the game
2g
over and out
jnsiecam
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No lcc carN. Just make sure your hz is set in "catalyst" and -freq 100 is on
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we played disgusting cs on both maps as we knew we would >.< rdX steelYOjOn 2large mate gg
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oh is that steel aka jerome aka lex aka x4 aka baiter aka i taught him everything he knows?
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LOL @ the tNa "oldschool pros" losing to #projkt
ur right guys, the new guy's cs skill really has turned to shit the past year or 2
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are you dumb jnsie turned the game around to 6-3 instead of 8-1(14-10 to tNa) with his illegal bob hopping round
skills copped some beautiful karma after turning a blind eye to his team mate cheating and hes supposedly an admin
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wtf?
i fucking smashed you both halves, u dont have a chance against the 2g.
btw i bopped from sl to ct con? big woop 2smart to begin with m8, the bloke was still watching lower ramp LOL
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10-5 first half to us. you needed 11 rounds for our 6 to win the game.
my little round only disgraced you becuase it was 3v1
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prob 2v1 knowing you john LOL
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actually.
i got 4 kills that round jase, i cant remember if it was 2v1 or 3v1.
anyway tna played well, i never expected to win because i thought carn and beniz were still really good.
no need to get angry guyth, i just out aimed and outsmarted ya! hehehehe
gl tomorrow everyone yAy
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sigh.. my team didn't have faith in me.. " suppose " to be last round, they were about to pack up.. but i clutch ^^,
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no let me correct you, 2v2 then carn took your team mate shadz and you took him during which you were at top ramp with literally 30 seconds on the clock then you got to z hall(with the aid of silent running) in under 20 seconds without being heard, which is the only reason you got to shoot someone with a rifle and 100hp in the back.
so make that 9-1 after not attempting to plant and being forced double eco, leaving tna with 2 rounds to win, 10k in the bank, no need to eco and an easy win.
middle tier clans wouldve copped the loss on the chin without the need to resort to cheating 3 years ago, still improving though.
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not trying to take sides here but bopping is pretty much part of the game now, kinda gotta get used to it unless AINC enforce the 3 bop max rule.
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nah no need for sides its in their ruleset anyway
- No silent running around the map in key locations (ie; not it spawn but not running into b site trying to plant)
- Bobing although is an explot, is allowed but not in excess.
if thats not an instance where it effects the outcome of the game and is used excessively then i dont know what is
would be a good idea for ainc to excercise their ruleset before the actual nationals, gets the right teams where they need to be you know
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i admit i bopped from sl to ct con. a total of say 4 seconds? probably 5 continuous bops.
there is no way to admin such a rule as "- Bobing although is an explot, is allowed but not in excess."
i took a warning which is fair enough, it was dirty wat i did but im fucking happy i beat beniz and carn. the 2g's of oz
all in all, projkt outplayed your team on the day from round 1.
10-5 first half
and 6-3 second half.
i think ppl r getting their knickers in a twist because i won a round where it was nearly impossible.
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just go in tomorrow and climb your way through lower brackets, you would have never beaten ZR anyway.
like i said, you guys were cocky coming into the competition, i didnt doubt you guys and knew it would be a really hard game. again i think you guys played really well.
but dont take away the fact that we smasht the first 7 rounds and then won first half 10-5.
my little round helped us win, but didnt _make_ us win.
over n out s2
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